Currently Asset TD at Frame by Frame (Available September 2026)
Over 4 years of experience across multiple CG fields: VFX, feature animation, product design, and game outsourcing.
Able to handle modeling, grooming, texturing and look development for characters, digidoubles, creatures, environments and props.
Main responsibilities as a Asset TD: grooming and feather creation for digidoubles, as well as supporting the modeling department by adapting 3D scans and clothes.